By Alex Randolph is a neat end-of-evening type game in which each player repeatedly races his counter round a 21-space course to pick up a scoring card. Movement depends on throwing up to 3 ordinary dice, and the more dice you throw the faster (exponentially) you move, but if the total of the dice exceeds 7 your counter goes back to the start. Also, if you can make your counter land on another player's, you hitch a free ride in that player's turn. Full rules are in the Word document Kangaroo instrux.
Download as Zip File Download as EXE file